The depth buffer?
If there is a clip geometry,how to render the backfaces of the clip geometry into the depth buffer?how to implement this in OpenGL?
2007-10-18 20:51
怎么没人会啊
2007-10-22 16:36
有谁知道哪个论坛OpenGL讨论的比较多?
我从网上搜到的,都很久没人回帖。
2007-10-31 16:12